September 3, 2020

cordova run android emulator not working


To run your Apache Cordova application on an Android Emulator: in the Visual Studio Standard toolbar, set the release type to Debug, the target OS to Android, and the debug target to one of the Google Emulator options as shown in the following figure. Some cables have wires and metal in places where other cables (with compatible fittings) have nothing except plastic. Thanks for the help.This problem is caused by a bug on GoogleServicesPlugin class.Gradle allows to use dynamic version dependencies like "+" or "9.+", meaning that it will use the latest version available matching the given expression.Looking at GoogleServicesPlugin class, there is some point where it reads all firebase dependencies versions and sorts them in order to do an internal check. Select your connected device, and (lickety-split) your app starts running on your Android device. Trying to get the other plugin authors to fix their plugins RIGHT NOW!!! If you definitely don’t see the pop-up, you might be okay anyway. If your Android device runs version 4.0, 4.0.3, or 4.1, choose Settings →   Developer Options.
During the buildCordova does some regex voodoo and changes mapped library numbers so even if you force a version it still uses the +.Whenever you run cordova build it will do the regex and replace a custom version number. 9.2.1 so that will break it. You can list targets with --list. For Android and iOS, you can setup Remote Debugging on your … It is now read-only. Genymotion’s product is free for personal use, but costs $135 per year for commercial use.This alternative is free to use, but it runs only on Windows computers.If you have trouble running the emulator that comes with Android Studio, these third-party emulators are definitely worth considering.You can bypass emulators and test your apps on a real phone, a tablet device, or even an Android-enabled coffee pot.

This repository has been archived by the owner. While the emulator is running, you can also use the Emulator Console to issue commands as needed. Sometimes, the second or third time’s a charm. Pick the lower-resolution AVD from the dialog box’s list, and you’ll be on your way.If you’ve tried these tricks and you’re still having trouble, you might try abandoning the emulator that comes with Android Studio.Android’s standard emulator and AVDs (the software that you get when you install Android Studio) don’t run flawlessly on every computer. How can I fix it?hmmmm....I did all the automatic updates already. IDKOk I set it to match the firebase messaging lib and it worked and built in android studio.I edited the other plugins (googleplus) plugin.xml and changed it to use a specific version that was compatible.Which was funny, because I upgraded to the version that used cocoapods to avoid issues with duplicate symbols on IOS, but then it broke Android lol This may not fix your situation, but my limited knowledge of the cordova build process and gradle I managed to hack my way through the issue in cordova/ionic.Hmm...the root cause of this issue is that this line I did a little more digging. Hope this helps.

But if the message appears and you don’t respond to it, you definitely won’t be okay.Android Studio offers you the Select Deployment Target dialog box. It should work if I just set You need to go talk to your other dependencies.

(or in my case I didn't see it rebuilt)I wrote the above script so I didn't have to hack/fork the node_modules/problem plugins configs. $ cordova emulate android If instead you are working within Eclipse, right-click the project and choose Run As → Android Application.

pop-up dialog box. But basically the crux of the issue is version conflict and gradle barfs when other plugins try to use '+' as a version with the different versions com.google.android.gms:play-services & com.google.gms.google-servicesThe error message is not very descriptive and I have no gradle knowledge so I don't know why the '+' is an issue, but it is when other plugins use it and gets applied added to the project.properties for that library.I got around it by going to project.properties and changingI don't using the analytics service and get the same error.Based on another issue with GCM vs FCM, I needed to move to phonegap-plugin-push@2.0.0-rc5. Thus in order to do that I had to update my Failed to apply plugin [class 'com.google.gms.googleservices.GoogleServicesPlugin']Now, based on the above reading, I don't have plugin-firebase or plugin-analytics so I don't know what is causing this issue. E.g. To use Cordova for this process instead, use the --no-native-run option. In short, it kept trying to open the Emulator rather than use my device, I checked native-run android --list, but the device was not … but when I look in my Android SDK Manager I see When you modify all those :+ there to 11.0.1, it will work.Your task is to discover those other plugins you’re using which are importing the version “:+”Awesome, thank you for clearing that up, and sorry about that.Yep I have a manual install step that when I remove and re-add the android platform I need to edit the Manually editing project.properties is a hack. (If the cable If you’re not looking for it, you can miss the Allow USB Debugging? So the dependencies are not updated in the project.properties on build so if the plugins are updated I had to remove the platform android folder. I'm stuck for 2 whole days on this errorI opened up the generated android platform up in Android Studio and I was able to get the build further along. When you find a cable that works, label that able cable. googleplus. To sort, it uses a SortedSet using this comparator:This problem is easy to solve: + character must be the highest 'number' in the version comparison. Then, when you run an app, Android Studio prompts you with the Select Deployment Target dialog box.

To use Cordova for this process instead, use the --no-native-run option.

Install your app using adb . I edited the other plugins (googleplus) plugin.xml and changed it to use a specific version that was compatible.

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